

Sure its going to be without any attachments when you trial a weapon, but you should still be able to get a general feel for how it wokrs in combat. Upon activation, the trooper pulls out a grenade launcher that can shoot a volley of explosives. This launcher is not only helpful when the soldier is in its element, but also pretty fun to use for the player. Then go and trial em in a real combat situation. The top Star Card in this list for the Heavy class in Star Wars Battlefront 2 is the Barrage tool. No matter what anyone tells you thoguh, make sure to try em all out both in VR with various attachments to get a feel for the weapons and how theeir characteristics change with various attachments. There are some people that love that gun. But once again, thats from just a couple hours experience with it. I trialed it a couple times and wasn't impressed, it just didn't seem to stand out in any particular area. I don't have any long term experience with the TMG-50. The Carv-S has more attachments but pays for that with worse stats and handling than the Carv. The (default) Carv can do well at all ranges.

The best general purpose LMG is the T9 Carv that you start with. Once you get used to having a 50 round magazine its easy to dominate with it. The best close quarters to close/mid range LMG for TR is the MSW-R. Do you want the best general purpose LMG? The best close quarters? The best long range?
